Dodo Peak is being developed by Moving Pieces Interactive.
Release Date: Available on to Apple Arcade
Planned Platforms: iPhone, iPad, Apple TV, and Mac
Developed in: Unreal Engine
Contact Email: email@example.com
Description: DodoPeak is a classic arcade platformer that creates a nostalgic experience reminiscent of classic arcade games. Though simple at its core, it adds layers of strategy and exploration to challenge the mind. With our love for mixing modern design with classic game play, the team is passionately crafting a timeless experience for all ages.
James Bartley is an award-winning app developer and animator from New York City. His first app, Melody Jams, a music game for kids, has been featured multiple times on the app store and has over a half a million downloads. James has spent the last decade working in the animation industry with a wide variety of clients and brands. You can usually find him over-caffeinated and talking with his hands.
Patrick McAvena is a NYC VFX veteran who has worked for countless clients, brands, and studios as a 3D technical artist. Over the last two years he’s developed a love for development and now spends most of his time in Unreal and Unity. He mostly works from his home office where he spends his days trying to keep his cat from climbing on his keyboard.
Kyle Erf is an NYC-based computer programmer and comedy writer. His work has been featured at Hard Drive, Above Average, UCB Theater, Funny or Die, and much more. One time VICE called him “NYC’s Best Goth Comedian.” He quit his job at Google to be the Technical Lead on Dodo Peak.
The music and sound design is currently being worked on by the talented Nathan W. Mckee. He was also the lead composer that brought the app Melody Jams to life and created the music that quickly spread across the world. Maxime Bourgeois, a talented illustrator from Montreal, has also been working with the team in helping craft the world of Dodo Peak. You can see his illustration style come through in every peak as he helps us art direct the project.
In Game Screenshots
If you’d like more information about the project please contact us here - firstname.lastname@example.org
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